Patch 6.2 Out

Discussion in '7 Days to Die' started by Abaddon, Jan 30, 2014.

  1. Abaddon
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    Abaddon Your Worst Nightmare Council Member

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    New patch came out today, server will need to be updated.

    Changes

    • Changed on Mac the reflective water is set to off per default improving frame rate
    • Changed shotgun to use animation clips to support single shell loading
    • Changed reduced radiator to have 2 pounds of brass
    • Changed reduced weight of car batteries
    • Changed trophy 2 and 3 to lead and tungsten
    • Changed Breakdown Weapon recipe name and tip description to say Breakdown Item instead
    • Changed sharp stone attack has been removed and is no longer a weapon may come back in alpha 7
    • Changed mp5 to SMG on all items
    • Changed Kicking and banning to search if name contains than input instead of starting with the input. Also added player id as a fallback. Player id can be seen by using the “lp” command.
    Bug Fixes

    • Fixed player hosted game servers were not showing in the game browser.
    • Fixed game Info player counts were showing incorrect numbers
    • Fixed favorite servers list would break if you had no other favorites and added a manual favorite entry.
    • Fixed unable to remap reload/take-all key, should now map correctly.
    • Fixed bug when mining less than 16 blocks above bedrock pressing E brings up a console error IndexArrayOutOfBounds
    • Fixed brass trophy so it can be smelted
    • Fixed female third person wrench hold and use animations
    • Fixed crossbow bolt from stuttering when reloaded
    • Fixed female crossbow animations
    • Fixed shotgun reload and crossbow stutters
    • Fixed animator warning for sharp stone
    • Fixed Crafting Grid Item Loss when quick crafting using known recipes if you switch from recipe to recipe you will lose the items on crafting grid.
    • Fixed Add an ounces and burn time for gas cans for the auger and chainsaw.
    • Fixed Multiplayer\Client de-sync all containers de-sync between server and client resulting in loss of items, item duplication, and in some containers which have randomly generated loot multiple different instances of that loot.
    • Fixed Forge didn’t sync between clientsKnown Issues
    • Players can sometimes get stuck in small vertical spaces less than 2 blocks high like on top of a cinder block or trash pile
    • Mac builds need to quit via the task manager
    • Rocket Launchers and Hunting Rifles cannot be broken down yet or crafted
    • Upgrading to Alpha 6 will sometimes cause players to lose key bindings go into options/controls/restore defaults and hit apply then close the game and start again to fix the problem
    Known Issues

    • Players can sometimes get stuck in small vertical spaces less than 2 blocks high like on top of a cinder block or trash pile
    • Mac builds need to quit via the task manager
    • Rocket Launchers and Hunting Rifles cannot be broken down yet or crafted
    • Upgrading to Alpha 6 will sometimes cause players to lose key bindings go into options/controls/restore defaults and hit apply then close the game and start again to fix the problem
    http://7daystodie.com/alpha-6-2-patch-is-out/
     
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