Watching the livestream for Unreal right now, here's what has been revealed: Unreal Tournament 4 announced! - Title "Unreal Tournament," since the original was renamed UT99 by the community. PC, Mac, Linux are going to be primary platforms Will be free-to-play, with no micro-transactions or Pay-to-win Unreal Tournament will been extremely open to the community - all code will be hosted publicly on Github (https://github.com/EpicGames I think) Marketplace in Unreal Engine 4 - a centralized location for new weapons, models, maps, gamemodes, etc. Anyone feel free to add on to this list.
Unreal Engine stuff looks pretty epic too. Pay 'em $20/€20 and you get access to the full Unreal Engine code in Github. All the dev tools, engine code, examples and templates, plus that UE Marketplace. Keep paying monthly to get updates. If you release commercially, 5% of revenue paid quarterly. Seems like a great deal for learning to work on a high end engine (kicks Unity's ass) and a fair deal for indie releases. They're also showing off some great stuff with the upcoming next-gen Occulus Rift hardware that will be supported in UE4. In talks with different companies for integrating skeletal tracking technologies (like Kinect). These guys from MIT are getting their prototype hardware integrated already. Evidently these streams are weekly on the status of UE, so they're keeping everyone in the loop on development (as if the full code on Github for subscribers isn't enough).